Three Great Monitor Controllers Under $300

Posted by Robb Krysl on Jul 23, 2015 2:30:00 PM

Every once in a while an Artist, novice Engineer or Producer asks me "What Monitor Controller should I get?" In this post I will share my top three picks under $300. All of these controllers are used daily in professional facilities, so don't let yourself get caught up in the low prices. Each of these controllers have their own advantages and drawbacks, but anyone looking for their first monitor controller should be able to find something that fits their needs! With a monitor controller you can have confidence that your projects will translate by listening through multiple sets of monitors

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Topics: Home Studios, Monitoring

Another FREE Plug-In You Need!

Posted by Robb Krysl on Jul 21, 2015 2:03:57 PM

In a previous blog post Two Free Plug-Ins You Need to Have I introduced you to Klanghelm Audio Plug-Ins' freeware processors. The DC1A Effortless Character Compressor and IVGI Saturation and Distortion plug-in. Klanghelm has added a new processor to their arsenal and have again included a freeware version! Introducing the MJUC jr. - variable-tube* compressor! Now you can utilize a Variable Tube* compression for free or very cheap!

 

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Topics: Plug-Ins

3 Tips for Better Recording of Acoustic Guitars

Posted by Josh Hayword on Jul 16, 2015 2:30:00 PM

Bright, well-rounded tones from a great acoustic guitar always sound awesome. The best way to ensure you get great acoustic guitar tones is to record the instrument properly. I'll share some tips for bringing out the best in your acoustic guitar recordings. By getting the sound you want during the recording process you will be able to make decisions and commit to other sounds easier. 

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Topics: music recording, Music, How To Guides, Music Production, Audio Engineering, recording arts education, Audio Engineering and Recording Tips

Tips For Audio Editing Efficiency in Music Production

Posted by Josh Hayword on Jul 14, 2015 2:30:00 PM

Editing audio can be a daunting task whether it's cleaning up silence or editing a poor performance but there are some tips to get efficient at editing audio to make the process of music production go by a little quicker. By being more efficient at editing you can knock out more work quickly and confidently. 

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Topics: Sound Design, Music Production, Audio Engineering, Audio Engineering and Recording Tips

DIY Audio Gear: From Ordering Parts to Finished Equipment - Part 3

Posted by Robb Krysl on Jul 9, 2015 2:30:00 PM
In Part 1 of this series I walked you through the process of choosing the right project to build as well as ordering all the parts and components. In Part 2 the process continued with the soldering of components to the PCB and the wiring process. In Part 3 of this series I will walk you through the calibration process. Once the equipment is calibrated it's ready to be put to work in your studio! By building your own DIY gear you can save money and learn a new skillset! Let's calibrate!

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Topics: DIY, audio equipment

DIY Color Mics: The Subkick and Telephone

Posted by Robb Krysl on Jul 7, 2015 2:30:00 PM

Sometimes you don't need an accurate representation of the sound your capturing, but an altered representation. Most of the time mics that can record an altered sound are referred to as "color mics" since they add more color and character to the sound source being recorded. There are a couple of pretty common mics you can build relatively cheaply to help you capture some great sounds and textures. This post will cover the "Subkick" or woofer mic and the telephone mic. These projects will allow you to expand your mic locker for very little money!

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Topics: Microphone Building, Electronics

Legalities of Sampling Music

Posted by Dan Heck on Jul 2, 2015 4:38:00 PM

In the world of Hip Hop and Rap, music sampling has become a major part of our Industry. This is the process of using a melody, harmony or sound that has been pre-recorded and is owned by someone other than the artist sampling it. This can be as simple as an individual sound component such as a snare drum or taking an entire melody such as MC Hammers' "Can't Touch This" sampling Rick James "Super Freak"." This is legal to do if you have paid and received a license to do so from the Publisher and the owner of the recording "usually the record label." If not, this is stealing! As MC Hammer found out.

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Topics: Legal and Copyright, Mixing, sound engineering, sampling music, Music Production, Audio Engineering

DIY Audio Gear: From Ordering Parts to Finished Equipment - Part 2

Posted by Robb Krysl on Jun 30, 2015 2:30:00 PM

In Part 1 of this series I walked you through the process of choosing the right project to build as well as ordering all the parts and components. In Part 2 the process continues with the soldering of components to the PCB and the wiring process. This post will walk you through the best order to install components and their orientation on the PCB. By knowing the correct orientation and order to place each component the build process becomes relatively straight forward. Let's build!

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Topics: DIY, audio equipment, Building Audio Equipment

Side-chaining & Key Inputs: Pump Up Your Tracks

Posted by Brian Foreman on Jun 25, 2015 2:30:00 PM

 The use of "Side-chaining" has become an essential tool in modern Music Production, particularly in beat-driven electronic-based music such as EDM and Hip-Hop.  Fans of these genres will undoubtedly be already familiar with the effects this technique produces– the feeling of a perfectly balanced "808" kick drum sound or the "pumping" sensation associated with heavy Electro House… but how exactly are these effects achieved and what the heck is a Side-Chain anyway?

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Topics: DAWs, Music Production, Audio Engineering, Compression, Key Input, Side-Chain

DIY Audio Gear: From Ordering Parts to Finished Equipment - Part 1

Posted by Robb Krysl on Jun 22, 2015 2:30:00 PM

In a previous blog post we introduced you to the world of DIY Audio Equipment. There are a lot of great projects out there, but very little information about the process of choosing the right project, ordering the parts, assembling, and calibrating the equipment. It can be intimidating and daunting for anyone, especially those who are new to electronics or soldering. The intention of the this series is to walk you through the entire process from start to finish. In essence this is a roadmap for being able to build your own Audio Equipment! In this post I will be walking you through selecting your project, ordering the correct components and verifying that each component is correct in preparation for the build.

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Topics: studio gear, How To Guides, Electronics, DIY, audio equipment, Building Audio Equipment

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